🐞4. Submit Bugs & Feedback
To ensure the game’s continual improvement and to reward our testers, we’ve introduced a system where players can earn Airdrop Points by submitting game bugs and feedback. Here’s how you can participate and maximize your points:
Submitting Bugs
Bugs are any glitches, issues, security vulnerabilities, etc... that are in the game. Here is how we categorize them in tiers:
Minor Bug:
Cosmetic or minor functional issues that do not significantly affect gameplay or user experience.
Examples:
Typographical errors in in-game text.
Minor graphical glitches (e.g., texture misalignment, clipping).
UI elements that are slightly misaligned but still functional.
Moderate Bug:
Issues that affect gameplay or user experience but do not prevent the player from progressing or completing the game.
Examples:
Interactive elements behaving unexpectedly.
Items or UI not updating correctly but can be resolved with a workaround.
Performance issues causing occasional lag or frame rate drops.
Critical Bug:
Severe issues that prevent the player from progressing, completing the game, or significantly disrupt gameplay.
Examples:
Game crashes or freezes during key moments.
Blockchain or token vulnerabilities.
Major gameplay mechanics not functioning as intended, blocking progression.
Submitting Feedback
Feedback on gameplay is critical for Outpost Surge to be the best game it can be! If you have ideas, here is what we are looking for:
Minor Feedback:
Minor feedback pertains to elements that enhance the overall player experience but are not essential to gameplay or progression.
Examples:
UI/UX Improvements: Suggestions for better navigation or more intuitive user interfaces.
Aesthetic Enhancements: Ideas for improving visual elements, sound effects, or background music.
Quality of Life Changes: Recommendations for small changes that would make gameplay smoother, such as better inventory management or shortcut keys.
Major Feedback:
Major feedback addresses significant aspects of the game that impact core gameplay mechanics, player progression, or overall enjoyment.
Examples:
Gameplay Mechanics: Suggestions for improving or modifying core gameplay elements (e.g., combat system, crafting mechanics, resource management).
Balance and Difficulty: Feedback on game balance, including difficulty spikes or areas that feel too easy or too hard.
Content and Features: Ideas for new content, such as missions, quests, character abilities, or game modes.
Narrative and Story: Suggestions for enhancing the game’s story, character development, or dialogue.
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